﻿using System;
using System.Runtime.Serialization;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Faust.Andrew.MTG.Player.Shared
{
    [DataContract]
    public class NotificationAction : Action
    {
        public NotificationAction()
        {
            Notification = new Notification();
        }

        [DataMember]
        public Notification Notification { get; set; }        
    }
}
